Game development essentials game level design
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Format: | Book |
Published: |
New York
Delmar
2008
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Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-419017 | ||
020 | # | # | |a 9781401878641 |
020 | # | # | |a 1401878644 |
040 | # | # | |a BTCTA |d ITMB |
090 | 0 | 0 | |a QA76.76.C672 |b C385 2008 |
100 | 1 | # | |a Castillo, Travis |
245 | 1 | 0 | |a Game development essentials |b game level design |c Travis Castillo, Jeannie Novak |
246 | 3 | 0 | |a Game level design |
260 | # | # | |a New York |b Delmar |c 2008 |
300 | # | # | |a xxii, 307 p. |b ill. (some col.) |c 26 cm. |e 1 CD-ROM (4 3/4 in.) |
504 | # | # | |a Includes bibliographical references (p. 287-296) and index |
650 | # | 0 | |a Computer games |x Design |
650 | # | 0 | |a Computer games |x Programming |
650 | # | 0 | |a Level design (Computer science) |
700 | 1 | # | |a Novak, Jeannie |d 1966- |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=419017 |
964 | # | # | |c BOK |d AD |
998 | # | # | |a 00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00300##a003.4.1||00300##b003.6.1||00300##c003.5.1|| |