How computer games help children learn
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Format: | Book |
Published: |
New York
Palgrave Macmillan
2006
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-401100 | ||
020 | # | # | |a 1403975051 (alk. paper) |
020 | # | # | |a 9781403975058 (alk. paper) |
020 | # | # | |a 0230602525 (pbk.) |
020 | # | # | |a 9780230602526 (pbk.) |
040 | # | # | |a DLC |d ITMB |
090 | 0 | 0 | |a LC1037 |b .S32 2006 |
100 | 1 | # | |a Shaffer, David Williamson |
245 | 1 | 0 | |a How computer games help children learn |c David Williamson Shaffer ; foreword by James Paul Gee |
260 | # | # | |a New York |b Palgrave Macmillan |c 2006 |
300 | # | # | |a xii, 242 p. |b ill. |c 25 cm |
504 | # | # | |a Includes bibliographical references (p. [215]-233) and index |
650 | # | 0 | |a Career education |x Computer-assisted instruction |
650 | # | 0 | |a Vocational guidance |x Computer-assisted instruction |
650 | # | 0 | |a Virtual reality in education |
650 | # | 0 | |a Computer games |x Computer-assisted instruction |
650 | # | 0 | |a Learning, Psychology of |x Computer-assisted instruction |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=401100 |
964 | # | # | |c BOK |d 01 |