Handbook of Usability Testing How to Plan, Design, and Conduct Effective Tests

Whether it's software, a cell phone, or a refrigerator, your customer wants no, expects your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it ca...

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Bibliographic Details
Main Authors: Rubin, Jeffrey 1949- (Author), Chisnell, Dana (Author)
Format: Book
Language:English
Published: Indianapolis, IN Wiley Publishing 2008
Edition:Second edition
Subjects:
Online Access:Click Here to View Status and Holdings.
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041 0 # |a eng 
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100 1 # |a Rubin, Jeffrey  |d 1949-  |e author 
245 1 0 |a Handbook of Usability Testing  |b How to Plan, Design, and Conduct Effective Tests  |c Jeff Rubin, Dana Chisnell 
250 # # |a Second edition 
264 # 1 |a Indianapolis, IN  |b Wiley Publishing  |c 2008 
264 # 4 |c ©2008 
300 # # |a xxxvi, 348 pages  |b illustrations  |c 24 cm 
336 # # |a text  |2 rdacontent 
337 # # |a unmediated  |2 rdamedia 
338 # # |a volume  |2 rdacarrier 
504 # # |a Includes bibliographical references and index 
505 0 # |a Part One: Usability testing: an overview. What makes something usable? -- What is usability testing? -- When should you test? -- Skills for test moderators. Part Two: The process for conducting a test. Develop the test plan -- Set up a testing environment -- Find and select participants -- Prepare test materials -- Conduct the test sessions -- Debrief the participant and observers -- Analyze data and observations -- Report findings and recommendations. Part Three: Advanced techniques. Expanding from usability testing to designing the user experience. 
520 # # |a Whether it's software, a cell phone, or a refrigerator, your customer wants no, expects your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products that perform the way users expect. You'll learn to recognize factors that limit usability, decide where testing should occur, set up a test plan to assess goals for your product's usability, and more. 
526 0 # |a GDMXXX  |b AD241  |5 AD 
526 0 # |a User Experience Design  |b Bachelor in Graphic Design (Honours)  |5 Faculty of Art & Design 
650 # 0 |a User interfaces (Computer systems)  |x Testing 
700 1 # |a Chisnell, Dana  |e author 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=400408