Introduction to the Game Industry

"This book gives you a complete overview of how to create and market electronic games. You learn how the process works: from creating an idea for a game; describing the game concept in production documents; building game assets such as artwork, game data, and code; to final packaging and marke...

Full description

Saved in:
Bibliographic Details
Main Authors: Moore, Michael E. (Author), Sward, Jennifer (Author)
Format: Book
Published: Upper Saddle River, New Jersey Pearson Prentice Hall [2007]
Series:Game design and development
Subjects:
Online Access:Click Here to View Status and Holdings.
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:"This book gives you a complete overview of how to create and market electronic games. You learn how the process works: from creating an idea for a game; describing the game concept in production documents; building game assets such as artwork, game data, and code; to final packaging and marketing of the product. The author provides comprehensive cpverage of key game-industry concepts such as the elements of gameplay, interface design, storytelling, and the economics of producing a successful game." -- Provided by publisher
Item Description:Includes index
Physical Description:xvii, 726 pages illustrations 23 cm
ISBN:0131687433
9780131687431