Introduction to the Game Industry
"This book gives you a complete overview of how to create and market electronic games. You learn how the process works: from creating an idea for a game; describing the game concept in production documents; building game assets such as artwork, game data, and code; to final packaging and marke...
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Main Authors: | , |
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Format: | Book |
Published: |
Upper Saddle River, New Jersey
Pearson Prentice Hall
[2007]
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Series: | Game design and development
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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Summary: | "This book gives you a complete overview of how to create and market electronic games. You learn how the process works: from creating an idea for a game; describing the game concept in production documents; building game assets such as artwork, game data, and code; to final packaging and marketing of the product. The author provides comprehensive cpverage of key game-industry concepts such as the elements of gameplay, interface design, storytelling, and the economics of producing a successful game." -- Provided by publisher |
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Item Description: | Includes index |
Physical Description: | xvii, 726 pages illustrations 23 cm |
ISBN: | 0131687433 9780131687431 |