Machinima

One of the first books catering to the demand for practical information on this fast-growing and exciting new moviemaking medium. Aimed at movie buffs, animation and games enthusiasts, and hobby filmmakers who want to learn how to use 3D game engines to create computer-animated movies. Will appeal t...

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Bibliographic Details
Main Authors: Kelland, Matt (Author), Lloyd, Dave (Author)
Other Authors: Morris, Dave 1957-
Format: Book
Language:English
Published: Lewes Ilex Press 2005
Subjects:
Online Access:Click Here to View Status and Holdings.
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100 1 # |a Kelland, Matt  |e author 
245 1 1 |a Machinima  |c Matt Kelland, Dave Morris and Dave Lloyd 
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300 # # |a 160 pages :  |b illustrations  |c 24 cm 
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520 # # |a One of the first books catering to the demand for practical information on this fast-growing and exciting new moviemaking medium. Aimed at movie buffs, animation and games enthusiasts, and hobby filmmakers who want to learn how to use 3D game engines to create computer-animated movies. Will appeal to machinima pioneers, amateur filmmakers, and cinema students who want to make their own machinima movies, as well as to professional directors looking to test-bed real film projects. Features an illustrated showcase of the best and most innovative machinima movies from around the world. 
650 # 0 |a Computer animation 
650 # 0 |a Three-dimensional display systems 
700 1 # |a Lloyd, Dave  |e author 
700 # # |a Morris, Dave  |c 1957- 
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