Graphics and GUIs with Matlab

MATLAB®, now the industry-standard engineering language for computation, analysis, and visualization, continues to evolve in its capabilities. Version 6.x incorporated several major improvements, including significant enhancements to its graphics features, such as transparencies, increased 3-D visua...

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Bibliographic Details
Main Author: Marchand, Patrick (Author)
Other Authors: Holland, O. Thomas
Format: Book
Language:English
Published: Boca Raton Champman & Hall/CRC 2003 ©2003
Edition:3rd editions
Subjects:
Online Access:Click Here to View Status and Holdings.
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100 1 # |a Marchand, Patrick  |e author 
245 1 0 |a Graphics and GUIs with Matlab  |c Patrick Marchand, O. Thomas Holland 
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504 # # |a Includes bibliographical references and index 
520 # # |a MATLAB®, now the industry-standard engineering language for computation, analysis, and visualization, continues to evolve in its capabilities. Version 6.x incorporated several major improvements, including significant enhancements to its graphics features, such as transparencies, increased 3-D visualization, and an improved rendering engine. The bestselling Graphics and GUIs with MATLAB has been fully revised to reflect MATLAB version 6. The third edition also features a number of improvements in both content and organization that ensure its readers get the optimum level of detail and best possible instruction. New in the Third Edition: Full updates that reflect MATLAB 6.x enhancements Expanded discussions on 2-D and 3-D graphics New chapters on good GUI design and data visualization techniques Volume visualizations Updated language commands Deeper coverage of programming techniques, such as data structures and callback techniques Exercises in each chapter Additional examples and updated illustrations Graphics and GUIs with MATLAB, Third Edition retains the comprehensible, almost conversational tutorial style that made its predecessors so popular but offers a streamlined organization and deeper coverage that make this edition an even better way to acquire or increase proficiency in using MATLAB to its fullest graphics capabilities. 
650 # 0 |a Computer graphics 
650 # 0 |a Engineering design 
650 # 0 |a Graphical user interfaces (Computer systems) 
700 1 # |a Holland, O. Thomas 
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