Mathematical elements for computer graphics
This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer gra...
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Main Author: | |
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Other Authors: | |
Format: | Book |
Language: | English |
Published: |
New York
McGraw-Hill
1990
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Edition: | SECOND EDITION |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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Summary: | This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer graphic applications. It covers topics of keen interest to students in engineering and computer science: transformations, projections, 2-D and 3-D curve definition schemes, and surface definitions. It also includes techniques, such as B-splines, which are incorporated as part of the software in advanced engineering workstations. A basic knowledge of vector and matrix algebra and calculus is required. |
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Item Description: | Includes index |
Physical Description: | xix, 611pages 23cm |
ISBN: | 0070535299 |