COMPUTER FACIAL ANIMATION

This book integrates all aspects of computer-generated facial animation including computer-based visualization techniques, three-dimensional character animation, anatomical, and psychological considerations and discusses them in the framework of promising applications in entertainment, human-compute...

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Bibliographic Details
Main Author: Parke, Frederic I. (Author)
Other Authors: Waters, Keith
Format: Unknown
Language:English
Published: Wellesley, MA A. K. Peters 1996
©1996
Subjects:
Online Access:Click Here to View Status and Holdings.
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100 1 # |a Parke, Frederic I.  |e author 
245 1 1 |a COMPUTER FACIAL ANIMATION  |c Frederic I. Parke and Keith Waters 
264 # 1 |a Wellesley, MA  |b A. K. Peters  |c 1996 
264 # 1 |c ©1996 
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520 # # |a This book integrates all aspects of computer-generated facial animation including computer-based visualization techniques, three-dimensional character animation, anatomical, and psychological considerations and discusses them in the framework of promising applications in entertainment, human-computer interface, research, and education. 
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650 # 0 |a Computer animation 
700 1 # |a Waters, Keith 
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