VRML bringing virtual reality to the Internet
Explaining how to use VRML for creating 3D graphics and virtual reality applications for the Internet, this text contains coverage of OpenGL Graphics standards, fundamentals and libraries and provides numerous VRML applications as examples as well as VRML browsers.
Saved in:
Main Author: | Vacca, John R (Author) |
---|---|
Format: | Book |
Published: |
Boston
AP Professional
1996
©1996 |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
The VRML 2.0 handbook building moving worlds on the web
by: Hartman, Jed
Published: (1996) -
Java for 3D and VRML worlds
by: Lea, Rodger
Published: (1996) -
Teach yourself VRML 2 in 21 days
by: Marrin, Chris
Published: (1997) -
AutoCAD 2000 3D modelling a visual approach
by: Wilson, John
Published: (2000) -
Phigs and phigs plus
by: Blake, John W 1957- John Waldo
Published: (1993)