Interactive computer graphics data structures, algorithms, languages
Interactive Computer Graphics is a comprehensive, unified, and practical guide to the data structures suitable for computer graphics, algorithms for picture representation and transformation, and programming languages for generating effective graphic displays. Part 1 is devoted to data structures an...
Saved in:
Main Author: | Giloi, Wolfgang K (Author) |
---|---|
Format: | Book |
Language: | English |
Published: |
Englewood Cliffs, N.J.
Prentice-Hall
1978
|
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Principles of interactive computer graphics
by: Newman, William M. 1939-
Published: (1973) -
Fundamentals of interactive computer graphics
by: Foley, James D. 1942-
Published: (1984) -
INTERACTIVE COMPUTER GRAPHICS A Top-Down Approach with OpenGL
by: Angel, Edward
Published: (2003) -
Interactive microcomputer graphics
by: Park, Chan S
Published: (1985) -
Graphics & visualization principles & algorithms
Published: (2008)