Interactive computer graphics data structures, algorithms, languages

Interactive Computer Graphics is a comprehensive, unified, and practical guide to the data structures suitable for computer graphics, algorithms for picture representation and transformation, and programming languages for generating effective graphic displays. Part 1 is devoted to data structures an...

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Bibliographic Details
Main Author: Giloi, Wolfgang K (Author)
Format: Unknown
Language:English
Published: Englewood Cliffs, N.J. Prentice-Hall 1978
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Summary:Interactive Computer Graphics is a comprehensive, unified, and practical guide to the data structures suitable for computer graphics, algorithms for picture representation and transformation, and programming languages for generating effective graphic displays. Part 1 is devoted to data structures and algorithms, including a valuable introduction to the subject and chapters on data structures, data bases, and list handling; picture structure and picture transformations; interpolation and approximation of curves and surfaces; and rendering of surfaces and solids. The second part emphasizes languages and their interpreters. Its five chapters treat interactive handling, the display processor, display file and picture file organization, language concepts for interactive computer graphics, and high-level language implementation of display programming systems. The appendix provides terminal software information and programming packages to help readers implement the GRIP concept.
Item Description:Includes index.
Physical Description:xiii, 354 pages illustrations 24 cm
Bibliography:Bibliography: p. 320-329
ISBN:013469189X